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Autodesk Maya - Masterclass: Trim Sheets for Games Development


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Start Date: 17 June 2026
Day: Wednesday
Centre: Soho
Duration: 1 day
Cost: £18 - This course may be free if you meet certain conditions (see cost box)
Times: 10:00 - 16:00

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About the Course

This course introduces you to the one of the most powerful techniques in 3D Modelling using Autodesk Maya: trim sheets.  Trim sheets are a technique commonly used in 3D modelling and game development to make assets faster to produce and more performance‑efficient.

The masterclass will take you through how the industry uses Trim Sheets to increase efficiency in games design and development. The use of trim sheets is well known and is a core fundamental skill for entering the Games industry. 

What Will I Study?

Modules will include:

  • Autodesk Maya:
  • Introduction to Trim Sheets
  • Uses of Trim Sheets
  • UV Mapping
  • Normal Maps
  • Tools (Transformation, Utility, Extrude, Bevel)
  • Export settings 
  • Visualization in Unreal Engine 5

What Will I Need?

This course is designed for those who already have some previous experience in 3D Modelling: you must be able to navigate through the software. If you have used other 3D Modelling software such as Blender or Autodesk 3DS Max, then you will be able to use those skills for these sessions.

Cost

Free unless earning over £28,860.00pa (then £18)

What Can I Do After?

Advance into further study in this area.

Book Now

First Name*

Surname*

Email*

Phone Number

  Please tick here to confirm we can contact you by email in the future to tell you about courses or training you might be interested in.
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