
This course introduces you to the one of the most powerful techniques in 3D Modelling using Autodesk Maya: trim sheets. Trim sheets are a technique commonly used in 3D modelling and game development to make assets faster to produce and more performance‑efficient.
The masterclass will take you through how the industry uses Trim Sheets to increase efficiency in games design and development. The use of trim sheets is well known and is a core fundamental skill for entering the Games industry.
Modules will include:
This course is designed for those who already have some previous experience in 3D Modelling: you must be able to navigate through the software. If you have used other 3D Modelling software such as Blender or Autodesk 3DS Max, then you will be able to use those skills for these sessions.
Free unless earning over £28,860.00pa (then £18)
Advance into further study in this area.

